Dec 14 2008
But still, the machinima is much easier to share world-wide!
On Friday I had the great pleasure of sharing some of the SIMGIS work with an interested audience at UC Berkeley’s Geospatial Innovation Facility. I recycled an earlier slide show to get started, and had intended to use the machinima video as a presentation tool. Thanks to the resources at GIF, in a half-hour before the talk I was able to download the SL client, establish a connection, and provide a live tour of all three levels of GIS data-driven immersive modeling. I was able to answer questions using the SL client’s edit mode, demonstrate in-world physics, and provoke a few “ooh” and “ah!” comments from the inquisitive crew assembled for Geolunch. Thanks to Kevin and Marek and Brian for venue, equipment, and provocative questions, respectively!
So that others like them might get a better idea of what’s up with Simulator GIS, I returned to my principles of “improved production values” around video work, and have made another pass through the machinima rush that I posted on 11 December. This time through it has enough title work to help explain what’s up and why I shot the features that are shown. And it’s got some audio as well. In the process of burning prints to take to Geolunch, I think that I’ve found a way to boost my resolution on YouTube to full screen. Whether that works will remain to be seen. I’m attempting a 640 x 480 x 6 fps with stereo 32 kHz sound. The Apple .mov print comes out in the range of a half-gigabyte, so it should work.
The video appears here at http://www.youtube.com/watch?v=2agB4iRDkIM
If you can see the embed version, it should appear below. The video link to the machinima rush from the 11 December posting is deprecated. I’ll redirect to this more finished one.